You might have better luck with decompiling the SWF file (for example with JPEXS), and modifying the game's source code directly to make it possible to advance to your desired position in a game quicker. Was Save State ever possible on Flash Games ? Where possible we may also use tools such as JPEXS to convert said assembly into legible ActionScript code. We can use disassemblers such as RABCDasm to disassemble an SWF file into a set of semi-readable assembly files.
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